Very provisional list of kinds of things that this site/system consists of:
- Pattern (the core of the system. provisionally, something about which could be said, like Alexander does, "Therefore: [Commandment [Establish a system of small taxi-like busses...]]")
- Concept (a node that's not a pattern, but is a noun worth referring to as an object. Eg, "energy" or "felt-sense")
- Node (generally, any page in this system; anything worthy of a page; worthy because it wants to be interactable-with in a modular way)
- Uplink (a relationship where current-thing points upward to other-thing and that thing is "bigger" somehow)
- Downlink (a relationship where current-thing points downward to other-thing and that thing is "smaller" somehow)
- Horizontal link (a relationship where current-thing points laterally to other-thing but other thing is neither parent nor child. Eg, if current thing is "Focusing" then maybe there's a horizontal link to "Internal double crux" because both are patterns helpful for "Integrated psyche")
- Anti-pattern (a probably-you-shouldn't-do-this thing to do that helps bring pattern into relief. Maybe useful to see as a trigger for the pattern)
- Scope/domain (the thing that limits what's relevant to this system and what's not. provisionally, this is about patterns for "living")
- Audience (the people we intend will directly use this system. provisionally, this is primarily aimed at the "architects" of the rationality world, and secondarily at the "people who use the building that the architects built")